Update 1.5 to match Steam Release!
Chestnut Grove » Devlog
I'm happy to announce that CHESTNUT GROVE, my first game, is now also available on STEAM.
I've carried over the updates from the Steam version to the Itch.Io version now in the new Version 1.53:
- Controller Support
- Steam Achievements (won't work if you play via Itch.io)
- Minor bug fixes and edits.
Version 1.0 was originally released during the first year of the Covid-19 pandemic, so it was a very odd feeling to revisit the game to give it some updates. I hope it can be a document of its time, a window into a period of uncertainty that impacted a big part of the world.
Thanks to everyone who bought/supported the game on Itch on it's initial release.
Files
ChestnutGrove_1.53_WIN.zip 254 MB
Feb 20, 2023
ChestnutGrove_1.53_MAC.app.zip 257 MB
Feb 20, 2023
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Chestnut Grove
A short walking simulator set in in the COVID-19 pandemic, made by Philip Drobar.
Status | Released |
Author | Philip Drobar |
Genre | Adventure |
Tags | 3D, Atmospheric, coronavirus, mac, moody, pc, Short, Singleplayer, Unity, Walking simulator |
Languages | German, English, Spanish; Castilian |
Accessibility | Subtitles |
More posts
- Live stream with IndieGameiaccs and Chestnut Grove 1.3Nov 24, 2020
- The saddest update: Chestnut Grove 1.2Sep 29, 2020
- I talked about Chestnut Grove on IndiePod (Podcast)Sep 09, 2020
- Chestnut Grove 1.1 updateSep 08, 2020
- Chestnut Grove v1.0 is now released!Aug 31, 2020
- Media: Chetnut Grove Preview in Pixel Bison (July 2020 issue).Aug 23, 2020
- Beta 08 now available!Jul 18, 2020
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